Hey, I’m Eslam ;}
I make games, mostly weird ones, sometimes introspective, always built around some mechanic or narrative twist I can’t stop thinking about. I like experimenting with gameplay that feels reactive, stories that shift based on your choices, and systems that surprise both the player and me.
Most of what I build happens in Unity, whether it's a full mobile experience, a jam prototype, or some interactive narrative that goes off the rails. I enjoy pushing Unity beyond its usual use cases, especially when combining it with AI or custom tools to create more dynamic or reactive worlds.
I'm into:
Designing systems that feel alive or unpredictable
Choice-driven stories that go beyond "pick A or B"
Making tools and gameplay systems that adapt to the player
Fast-paced game jams and one-off experiments just for fun
If you try something I made and it leaves an impression, whether it made you laugh, question something, or just vibe with the mechanics, that’s all I’m aiming for. More projects are always in the works.